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If you're here, it's probably because you like my work and want to support me. Thank you! All the support I get helps me immensely to continue doing what I love.
John
Baracuda

Jonathan
Lang
John
Baracuda

Jonathan
Lang
Hey, I'm John Baracuda
I Make Tungsten Lands
Tungsten Lands is a multiplayer survival horror game where teamwork is vital but isolation is always one wrong move away. Developed solo as my passion project, it twists cooperative gameplay into a tense battle for survival. If the idea of communication being both your lifeline and greatest risk excites you, I'd love to share more! TUNGSTEN LANDS
I've been in the games industry starting with my game programming training at the School of Games in 2019. Since then, I've worked as a programmer and designer, both in teams and as a solo developer. GAMES
Most of the tools I make are open source and free to use. You can find them published on GitHub and some even on the Unity Asset Store. ASSETS
I also like aesthetics and used to make artworks. It's not much but here is some of what I made. ARTWORK
More about me including my CV. VITA