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If you're here, it's probably because you like my work and want to support me. Thank you! All the support I get helps me immensely to continue doing what I love.
John
Baracuda

Jonathan
Lang
John
Baracuda

Jonathan
Lang
Hey, I'm Jonathan.
Game Programmer, Developer and Artist.
I have been engaged in game development since the commencement of my game programming education at the School of Games in 2019. In both collaborative and solo environments, I've thrived in a variety of roles such as programmer, game designer and team leader. My portfolio ranges from intense shooter games and immersive atmospheric studies to spine-chilling horror games. GAMES
I put a lot of effort into making the tools I develop as accessible as possible, which means that I release them for free and open source. You can find all my tools on GitHub and the Unity Asset Store. ASSETS
As a versatile creative enthusiast with an affinity for aesthetics, I've successfully engaged in an array of artistic disciplines including animations, photography, and digital art. My broad experience and passion have equipped me with a unique perspective that marries approachability and creativity with professional technical expertise. ARTWORK
More about me including my CV. VITA